20MB in size, while a 20 minute MOD might be less than one MB, depending entirely on what kind of samples were used and whether they were 8 or 16 bit, 22 or 44KHz etc. For example, a 20 minute 128Kbps MP3 is approx. The difference lies in the fact that a MOD's size is determined by the size and quality of the samples used to create the music, not the lenght of the song. MP3 and MOD are not comparable in any way as formats, since an MP3 is a lossy compression technique, and MOD is something entirely different. ĭo you have any idea what a MOD file actually is? You see, MODs are just package files that contain the samples used to create the song, and the instructions for the player on what sound is played at which point of the song. QUOTE (Jobabob Jun 15 2003, 11:07 AM) its an interesting technique for encoding, however considering the loss in quality (the blatant electronic sound of the music), the file reduction is negligable. It includes mods, ITs, XMs, S3Ms, SPCs etc This is probably the best site for all game music formats that aren't mp3s. formats are for Star Control 2, One Must Fall: 2097, Pinball Dreams, Separation Anxiety, and Final Fantasy VI & VII The music was done by the same guys who did the music for Deus Ex.Ĭrusader: No Remorse - Credits - Kind of like "The Dark World" theme from ZeldaĬrusader: No Remorse - Menu music - I don't think I'll ever get tired of this, has this eerie sadness to it, yet the feeling is that you're not giving up hopeĬrusader: No Remorse - Mission 1 - Stealth mission feeling. I've mentioned this several times, but my favourite mod music is from Cursader: No Remorse - oldies game. mod-file carries its own instruments, allowing for much greater diversity. mods! You'll like it.įinal note: Yes, the basic principle resembles MIDI. So, if you're looking for something different for a change, try. If you need music, try the link section of, you'll find some great sites there. Mac users will wantto try PlayerPro instead. If I have piqued (sic) your interest, try for a good, free soundtracker that can playback almost all. mods? Btw., did you know that the music of UT or Deus Ex is in the. ![]() mods.Īnyway, I know I'm not alone (or there wouldn't be so much buzz on the internet), but how many of you listen to. You could easily do it, but then the file would be just as big as any other music file, and it doesn't fit with the general style of. mods do not include vocals, as those fill far too much. ![]() mods shows me just how much unrecognized talent there is out there, and just because they don't do vocal. Why do I love 'em? Because most of them can be freely distributed (meaning there's no music industry to scold me for pirating their music), they easily fit on a floppy if necessary (who uses floppies anyway?), and you aren't forced to stick to what the music industry wants you to hear. Instead, many advanced formats have been developed, far too many to list, but three of the most popular are. They have progressed far since the old-school 4-channel background themes of the amiga. Show me any mp3 THAT small.Īnyway, I LOVE. At 3 minutes and 4 seconds, it fills a whopping 469 kb. mods is that they all have crappy names), a 64-channel song with a relatively big collection of instruments. Take one of my pieces, "Mood Swing" (a general characteristic of. ![]() Now, with just one little sound file you can make a piece of piano music just by playing the same sound in different pitches. You take for instance a single "c" on a piano, record it, then change the pitch of the sound to get all the other notes. mod is not a typical sound file, but a collection of sounds (instruments) and patterns in which these sounds are played. mod is the old amiga extension used for music files in games.mods were revolutionary because they allowed you to store long musical themes in relatively small files.
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